Dev snapshot: Godot 3.2.4 beta 6
Mircosoft Game Dev
JANUARY 16, 2021
Multiple fixes to one-way collisions , handling many cases where collisions would not work reliably. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Multiple fixes to one-way collisions (new in beta 6). See godot-docs#4213 for the updated documentation.
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