Remove Collision Remove Demo Remove Shaders
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Godot XR update - February 2025

Mircosoft Game Dev

You can download the Godot XR Tools demo on itch.io. The Godot XR Tools repository on GitHub contains a GitHub workflow that prepares and uploads the demo project to the above itch.io Features Update OpenXR to Khronos 1.1.41 release This version of XR Tools has been updated to contain Godot 4.2 Features Update OpenXR to Khronos 1.1.41

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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Editor: Improvements to shader editor ( GH-63582 ). Particles: Add "Hide on Contact" collision mode to ParticlesMaterial ( GH-61238 ). alpha builds.

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Introducing the Godot glTF 2.0 scene exporter

Mircosoft Game Dev

For example, VRM allows cel-shaded characters with custom hair, clothing and collisions. From @HugoLocurcio 's Godot Reflection demo. Animation skinning and blend shapes are using compute shaders. In some cases, broken animations could take enomous effort to correct. glTF allows the creation of extensions for any purpose.

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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

With the updated armor sets handed off to our 3D modelers, James then whipped up a few fresh concepts for some of the remaining items in the Kristala demo that needed to be replaced with newer models, including: Keys to unlock various gates and doors. Welcome signage for The Dalamase, the level featured in our demo.

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Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

Visual Shaders overhaul. C# version of the Dodge the Creeps demo running in Firefox. Visual Shaders overhaul. introduced a new graph-based editor to edit shaders visually, reimplemented from the previous version that was included in Godot 2.1. The engine areas are listed in no particular order. 3D asset pipeline: glTF 2.0

Feature 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. Many fixes to one-way collisions. One-way collisions prior to Godot 3.3

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

Materials and shaders. Materials and shaders. makes up for it by providing an extremely powerful default material (which supports detail textures, triplanar mapping and other nice features) and an extremely easy-to-use shader language. writing shaders is very easy! Full principled BSDF. Global illumination (GI).

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