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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

Multiple fixes to one-way collisions , handling many cases where collisions would not work reliably. Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. Multiple fixes to one-way collisions (new in beta 6). HTML5: Merged code for web editor prototype ( GH-42790 ).

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

If you use and enjoy Godot, plan to use it, or want support the cause of having a mature, high quality free and open source game engine, then please consider becoming our patron. Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics.

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Introducing the Godot glTF 2.0 scene exporter

Mircosoft Game Dev

glTF is a growing 3D format and has received massive adoption in the game industry. Commonly selected as the format for new software and game engines, glTF can also have new functionality added using extensions. For example, VRM allows cel-shaded characters with custom hair, clothing and collisions.

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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

Multiple fixes to one-way collisions. HTML5: Merged code for web editor prototype ( GH-42790 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). VR: Add WebXR support for VR games ( GH-42397 ).

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Release candidate: Godot 3.3 RC 6

Mircosoft Game Dev

Multiple fixes to one-way collisions. HTML5: Merged code for web editor prototype ( GH-42790 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). VR: Add WebXR support for VR games ( GH-42397 ).

Render 52
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Release candidate: Godot 3.3 RC 7

Mircosoft Game Dev

Multiple fixes to one-way collisions. HTML5: Merged code for web editor prototype ( GH-42790 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). Physics: Allow CollisionObject to show collision shape meshes ( GH-45783 ). VR: Add WebXR support for VR games ( GH-42397 ).

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Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

Multiple fixes to one-way collisions. HTML5: Merged code for web editor prototype ( GH-42790 ). Physics: Fix multiple issues with one-way collisions ( GH-42574 ). In either case, be sure to report the problem on GitHub. iOS plugins support , with a similar interface to Android plugins. New AspectRatioContainer Control node.

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