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Hello, fellow indie gamers and RPG enthusiasts! Studio owners Allie and Tiff share their tips and tricks on rigging/animation and level design, respectively, and lead programmer Will walks us through the inner workings of Unreal Engine 4. Animation / Rigging / Production. How's it going? We hope well. Wait, wait, wait.
You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. Once initially passed, the wall becomes visible and has collision. Game Production / Rigging / Animation.
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