Remove Collision Remove Lightmap Remove Platformer
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. GH-94783 ) Change NavigationMesh to also parse collision shapes by default. ended up making it into 4.4

Beta 106
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Cocos Creator 3.8 Community Beta is now available

Cocos

Google Play Games on PC Platform Support At this year’s Google IO conference, Google Play Games on PC and the large-screen experience received significant attention as Android platform updates. There are already many well-known Cocos games published on the platform on their own. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2.

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

This will enable us to publish maintenance updates at a faster pace as soon as we identify a need (critical regressions to fix, security issues, necessary platform updates, etc.). Platforms: Godot editor on the Web! Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Supporting the project.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Core: Harmonize output of OS.get_locale() between platforms ( GH-40708 ).

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Core: Harmonize output of OS.get_locale() between platforms ( GH-40708 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Core: Harmonize output of OS.get_locale() between platforms ( GH-40708 ).

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Core: Harmonize output of OS.get_locale() between platforms ( GH-40708 ).

Mesh 52