Dev snapshot: Godot 3.4 beta 2
Mircosoft Game Dev
JULY 27, 2021
Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). GLES3: Allow repeat flag in viewport textures ( GH-34008 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ).
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