Remove Communications Remove NPC Remove Prototyping
article thumbnail

Staying alive is all the victory you can hope for in The Forever Winter by Fun Dog Studios

PreMortem.Games

Or die trying The team at Fun Dog Studios developed a dynamic combat system that keeps NPC enemies constantly fighting each other. It’s been incredibly painful actually, and combining that with our team being global, communication and misinterpretation has been a real challenge.

Studios 166
article thumbnail

Life’s Meta is using AI to tackle the dating game

Game Daily

Players create their own avatar and persona, and then try to get to know pre-programmed NPCs. You win by ingratiating yourself to the NPC, by saying the right things, and not saying the wrong things. Should the player and the NPC that they are with age together? It’s about creating comfort between the player and the NPC.

AI 98
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

What goes into the vertical slice of an MMORPG? I feel that it would be hard to prototype when a lot of the game’s premise relies on quest progression, player-to-player interactivity, etc. It seems like something that cannot be communicated effectively until much later in development.

Ask a Game Dev

MOBs that exist within the world independent of players At least one quest that the players are able to accept, progress, complete, and obtain rewards A functioning leveling system that allows players to level up and obtain rewards Functional UI - combat, looting, character inventory, NPC interaction (e.g.

NPC 45
article thumbnail

Launching Ghostbusters: Rise of the Ghost Lord – How nDreams scale tested with AWS Fargate

AWS Games

Since 2013, nDreams has been focused entirely on virtual reality and—starting with early access to Oculus Rift and PlayStation VR prototypes—was among the first to step into this immersive new medium. With a decade of VR gaming specialism, nDreams has unparallelled experience and a multi-award-winning team across all major VR platforms.

Engine 62
article thumbnail

A comprehensive guide to in-demand roles in film and games

CG Spectrum

They are also responsible for implementing NPC (non-player character) movement, performances, and behaviors, which are controlled by AI (artificial intelligence). Concept artists must possess a vivid imagination and strong communication skills to be able to transform the ideas of others into graphic imagery.

Film 52