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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

While Sony’s contributions to the VR market are significant, they are often overlooked due to the console’s gaming-oriented niche. ” However, he admitted that the market was muddied by the “mad dash to the metaverse,” an idea that intertwines VR and AR technology with the concepts of Web 3.0

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

They provide comprehensive art outsourcing services, which include character/environment art, level design, in-game animations, 3D modeling, 2D concept art, and more. Specialties: – Game Development, Motion Capture, Art Outsourcing, 3D Animation, 2D Animation, VR, Concept Art, and Co-Development. Nuare Studio. Keywords Studio.

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10 Tips on How to Make an iOS Game for Beginners

Big Games

When venturing into the concept of how to make an iOS game , it’s essential to grasp the industry’s dynamics and market conditions. Tip #3: Start with a Clear concept and Idea The foundation of the best graphic games lies in a well-defined concept and idea. Tip #2: How to make an iOS Game?

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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

This calls for another ECS concept: “ Archetypes ”. Later on, I learnt about State Machines and found out these two concepts could mix pretty well. The current concept. Add-ons: the Logger Console and Doc Generator - by Zachary Shea, Programmer and UX design. For a networked sandbox? That doesn’t work so much.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.

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Happy 5th Steam Release Anniversary

Greenheart Games

Below you see a much more streamlined progression from sketch to layout concept to final piece. – Most recently, a major content and quality-of-life update introducing new topics, everyone’s favorite new console, a brand new game mode and several important UX improvements went live for free.

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Adventures in Map Zooming, Part 1: Realtime Image Scaling

Grid Sage Games

Instead there are many layers of cell data from different subconsoles that feed into a single root console which is then converted to the final image. These speeds are in my dev build, which has a lower FPS than released versions, so I’m just looking at it for relative comparison.

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