Remove Concepts Remove Debug Remove UX
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

You can now export typed dictionaries from scripts and benefit from a much improved Inspector UX to assign the right keys and values. Not content to stop there, Lander-vr also significantly improved the editor UX for ReflectionProbe and VoxelGI by making their gizmos less intrusive (in GH-99920 , GH-99969 , and GH-100370 ).

Beta 106
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GSoC 2022 - Progress report #1

Mircosoft Game Dev

Here are the 3 projects/students with links to the relevant sections in this post: Refactor and UX updates of ColorPicker by Vitika Soni ( Vitika9 ). Refactor and UX updates of ColorPicker. Project: Refactor and UX updates of ColorPicker. Project: Refactor and UX updates of ColorPicker. UX updates. apply_theme().

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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

This calls for another ECS concept: “ Archetypes ”. I’ve been a developer at Moonwards for 2 years now and though I’ve had many roles and done many things, from debugging, refactoring code, networking, fixing materials and more, lately I’m the NPCs and tools guy. The current concept. For a networked sandbox?

Build 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.

Film 52
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Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

We recommend that new users start with our official Step by Step tutorial to learn the basic concepts of Godot. our contributor Yuri Roubinsky did a huge rework of the new visual shader's UX , and eventually assumed full maintainership of the feature. The same content is also available as the 3.2 For Godot 3.2,

Feature 52