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Open ARPG and JRPG demos on GDquest

Mircosoft Game Dev

Over the past year, I've been working on open source demos to help people get the most out of tutorials. I also contributed some to the official Godot demo repositories. That's why we're starting to create open game demos at GDquest. We've already open sourced our Zelda-like ARPG demo from our Godot course as a proof-of-concept.

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Jay Powell of IndieGameBusiness and the Powell Group: “Never take your foot off the gas”

PreMortem.Games

The idea for IndieGameBusiness stemmed from Powell’s frustration with the lack of business education for developers. For developers, they assist in finding publishers, provide feedback on demos, and generate targeted lists of potential publishers.

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Unraveling the Challenges of Building Successful Game Development Studios with Dino Patti & Tadej Gregorcic

Game Dev Unchained

” Tadej, who brings experience from the European demo scene, co-founded several gaming and backend software companies before joining forces with Patti at Coherence. Interestingly, Patti and Tadej addressed the trend of blockchain technology and the concept of the metaverse in the gaming industry.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Whether it’s through more immersive gaming experiences, novel forms of communication, or innovative applications in fields like education, healthcare, and architecture, the possibilities are virtually endless. How VR could be used in education, training, telemedicine, architecture, and numerous other fields. and blockchain.

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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Plus, for just a few bucks a month, you'll unlock access to exciting interviews, educational tutorials, informative walkthroughs, and intimate, live development streams hosted by various members of the ACS team. Concept Art. Right away, Harold dove into creating fresh, detailed concepts for each level area in the Kristala demo.

Dev 52
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How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette

Game Dev Unchained

demoed his technology around 2018, which is specifically around making 3D kind of scenes and world building with A.I.” In addition, the conversation highlighted the need for education and training in the gaming industry. This can lead to incredibly realistic and immersive experiences that were previously unattainable.

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Schedule for GodotCon 2020 in Brussels

Mircosoft Game Dev

This talk highlights important points about functional programming, including advantages and disadvantages, brushes over some theoretical concepts, and shows how those can be applied when programming in GDScript. Talk: Visual Vertical Slice - Not just concept art, but not yet a demo | Matejs Balodis. Talk or demo: Mystery.