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Solo dev Esteban Hernandez spent 7 years on Creo God Simulator: “I’ve learned perseverance”

PreMortem.Games

Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. It would be great to bounce ideas and concepts off of fellow colleagues when building my games. How did you get the idea for Creo God Simulator? Creo God Simulator is out now on Steam.

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Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

“I wanted IHAS to deal with so many philosophical concepts,” Pidiashenko explains. That’s why I wanted IHAS to deal with so many philosophical concepts.” After finishing IHAS, I will start to build a strong team to work on games that are beyond my scope a solo dev.” How did you get the idea for IHAS?

Dev 104
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. Input Input saw a lot of incremental improvements and polish this dev cycle. dev cycle slightly too late to be included in 4.3. dev 1 ) and the MetalFX upscaler (mentioned above). down to 0.2 ( GH-97281 ).

Beta 106
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. I usually start with a location or concept from which I build a ‘mind map’. An open-world social simulation of a whole human civilization on Mars. This concept grew organically from a single idea. If yes – how?

Dev 160
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5 Lessons I Learned at a Play-Testing Convention (Protospiel Atlanta)

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. I’m also very skeptical about the return on investment that game devs can expect from a typical con. Just here for Highway s & Byways updates? Click here. I think it was worth it, though.

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How Coronavirus Will Change Board Games (7 Guesses)

Brand Game Development

Tabletop Simulator and Tabletopia will spike in popularity. Enter Tabletop Simulator (or Tabletopia). Physical distancing is such an easy-to-understand concept, but it precludes so many events that we take for granted. The post How Coronavirus Will Change Board Games (7 Guesses) appeared first on Brandon the Game Dev.

Games 130
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How To Play-Test the Rules of Your Board Game

Brand Game Development

This is where most of the rules have been ironed out and are acceptable enough to use during a prototype either in person or online through something like Tabletopia or Tabletop simulator. Sean: I ended up resorting to a concept of taking MMORPG concepts and placing them into this D20 world. You just need to make sure it worked.

Mechanics 130