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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. Something I want to feel in a game rather than a structured concept. Whats the biggest lesson learned from this project?

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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

We never want the player to feel too powerful, playing more of an underdog role, thus our heroes fight back and repel the pirates with water based weaponry and equipment normally used for farming irrigation. Fortunately with so much water all around the player is never too far from a refill to keep the fight going.”

Studios 104
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VR Technology – hot or not?

Played with Fire

The point is, similar doubts arose when VR technology started gaining mainstream attention. Fighting your fears or taking a walk through your future home before the foundation is even laid? People find the concept of the metaverse exciting – And thats a fact. There were many reasons for this, but thats not our focus today.

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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

Actors often hold up objects awkwardly so you can click on them. The high visual polish and stellar production values adorn a solid but predictable gameplay loop: you fight through dungeons with random rooms / enemies, collect resources, and bring them back to your hub to build up your village and its inhabitants.

Indy 130
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How to Make Your Games More Popular: Game Analytics for Beginners

iXie gaming

Having a game analytics solution is like having a tool that can measure everything from your click-through rate to your retention rates to the number of times players have interacted with your product. First, choose metrics to track: clicks, revenue per user, and time played per user. How to start using Game Analytics.

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Unity VS Unreal: Which Engine Should You Choose As A Beginner

Awesome Tuts

We have created both C# and C++ series where we teach the fundamental concepts to make it easier for beginners to learn game development. You can learn C# fundamentals by clicking here. You can learn C++ fundamentals by clicking here. When it comes to use, C++ is more used in the game development industry than C#.

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Fantasy Strike's Features

Sirlin

I’m aware that this is a subjective claim, that people will be skeptical, and rightly so because so many other fighting have done a questionable job with “accessibility.” User Interface for Friend Matches This is the kind of innovation that isn’t new to the world, but it IS new to fighting games. No more UI than that is needed.

Fantasy 52