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BitCake Studio , an indie gamedevelopment studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
Here at PreMortem.Games, we have great admiration for developers who tackle the entire gamedevelopment cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. I dont want to work on my game 7 days a week. There are no days off.
Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development.
The gamedevelopment process is a complex and challenging process involving ongoing iteration and improvement in order to develop an exciting and captivating final product. One vital approach used during gamedevelopment is playtesting. What is a playtest? Let’s find out.
FlatPonies , a Copenhagen-based gamedevelopment studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons.
Nearly 30,000 attendees were welcomed to the March 2025 GameDevelopers Conference (GDC) at the Moscone Convention Center with an official ribbon cutting by the Mayor of San Francisco. AWS also hosted insightful sessions featuring Epic Games, Netflix Games, Riot Games, Jackbox Games, and more.
The concept is simple: through gamification, you take the elements we associate with games – point scoring, competition, rules – and apply them to something else. Businesses have fallen in love with this concept because they’ve found that gamification works wonders for motivating people.
Jason Nicot , a French solo gamedeveloper operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. He went into transportation management, but gamedevelopment never really left his mind.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Theme and mechanics are inseparable parts of board games as a whole. Now that we’ve accepted that theme and mechanics are imaginary, abstract concepts, let’s put them to use.
“Sadly, the reality of the business showed me that the type of games that pay the rent weren’t the type of experiences I wanted to create”, he says. After a five-year hiatus from gamedevelopment, he returned as a solo developer to create his debut game Repunk. This concept grew organically from a single idea.
BitCake Studio , an indie gamedevelopment studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
When board gamers need a game to mercilessly mock , they look no further than Monopoly. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Monopoly is a bad game, but have a little respect. Watch your playtesters’ reactions.
Getting started with your first NFT gamedevelopment venture can be interesting. But is the NFT gamedevelopment market worth entering? The global play-to-earn (P2E) NFT games market is predicted to reach $3.6 So, yes – NFT gamedevelopment is worth it. But what are NFT games? billion by 2028.
With Solium Infernum, Australian gamedeveloper League of Geeks has revived Vic Davis’ PC cult classic from 2009. A strategy game of politics, intrigue, and betrayal in which players take on the role of a powerful fallen Archfiend and do everything in their power to conquer the Throne of Hell.
As a result, multiplayer games have revolutionized modern gaming, from human vs. computer to human vs. human interaction. Building multiplayer games can be rewarding and exciting for aspiring gamedevelopers. Start by defining the type of game you want to create.
Then it cuts to concept artist Emily Johnstone anxiously trying to pitch design ideas to a group brainstorm meeting which she just happens to be the only woman in the room. This is a more business-oriented aspect of gamedevelopment that we rarely see, and frankly, an aspect we rarely associate with DF either.
Gamedevelopment isn’t as smooth and glamorous as many newbies imagine. It comes with challenges like tight deadlines, production obstacles, publisher pressures, and long work hours, which are just a glimpse of every developer’s hurdles. Many newbies ask the question, what are the stages of gamedevelopment ?
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. With this in mind, let’s talk about how exactly you can make board game rules. A mechanic is the concept behind the game and the rule is the way that it’s handled to ensure balance.”
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. If you don’t consistently work to improve, you won’t make the game you want to make. Now look, some parts of game design – like playtesting or accessibility testing – can be tedious.
I’ve talked about the benefits and challenges of working alone in the board game industry. Yet I’m a bit of an odd beast in the board gamedevelopment world since most people prefer to work in teams. Need help on your board game? I’m a designer, and I do development and social media outreach.
Let’s begin by understanding the concept of levels in a video game. What drives a video game, and what factors control its engagement? In a game, new motives, challenges, and concepts are added to the game world, while ensuring they increase the degree of difficulty at every level.
This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of gamedevelopment, subscribe here. For any e-mail relating to sales, pitching, or decision-making, try using the concepts of BLUF.
Board gamedevelopment is a very individual process. Every single developer has different methods for creating their games. This article is the eighth of a 19-part suite on board game design and development. Need help on your board game? Playtesting storytelling.
However, it still took a nudge from a dreadful experience in an Applied Mathematics class to propel him to switch from Computer Science to Game Design. In 2022, a life-threatening incident could have derailed his dreams, but his passion for expressing his creativity through gamedevelopment fueled his recovery, leaving his physicians in awe.
Gabriel Tanko – Concept and 2D Art. Fix the problems we identified during the playtest. Paint a picture of the final game. I’m pretty sure we’ll be doing some more playtests in the near future. Meanwhile, here’s a photo of the trippy live gaming gig: Thanks Dev-Play, thanks Clujotronic. Cosmin Coroiu – 3D Art.
Yomi Card Game I took many of the concepts and dynamics that go on in fighting games and put them into a card game form Yomi ( Steam / iOS / tabletop ). I think Yomi really succeeded at that and let people with literally no dexterity abilities catch a glimpse of what fighting games are about. (We
This is fiddly and puts too much emphasis on memory – I don’t enjoy that kind of challenge and I don’t want the game to be inaccessible to those who can’t remember that stuff. A lot of people have trouble understanding this concept or just don’t like it. Problem 2: The Shame Pile. Problem 3: Too easy.
I’ve written about the five levels of communication gamedevelopers must master. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Gamedevelopment is a lot harder than you’d expect. How long does board gamedevelopment take?
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. In my Tasty Humans Designer Diary posts so far, I have focused on the puzzle aspect of the game. This concept would end up remaining true into the final design. Final Thoughts.
Violence is usually the first thing to prototype in an action game, but here it surprised me how much work it took to hack violence into an existing system that had no concept of it. I want players to feel anxious, but ultimately complete the game in less than 30 minutes and move on with their lives. L of semen for each one.
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