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Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
In Creatures of Ava by Spanish indie studio Inverge Studios , players take on the role of Vic, a young explorer stranded on the planet Ava alongside her companion, Tabitha. However, as development progressed, the concept evolved into something much more narrative-driven. Remember, sometimes running alone can actually slow you down.
But the Dutch industry is also home to a vibrant community of indie game developers. Dutch Indies Like Paladin Studios. But also looking out for publishing or funding deals for our own original concepts and prototypes.” by Paladin Studios Another indie you will find at the Netherlands Lounge is Linx Interactive.
Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. When I discovered the indie movement, with games like Machinarium, Braid, Fez, Limbo, I saw that there was a way to achieve this. I started to follow indie developers I admired on Twitter. How did you come up with the concept for Naiad?
More and more South-Korean indie game developers take aim at the PC and console market. The concept for Unstoppable, where office workers are infected by a mysterious gas, followed after discussions with Lead Game Designer Cho Si-wook. “We Yet, because of such experiments, there are victims.”
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. We made a pilot trailer and concept art that served as a main aesthetic code for the art style. The game is out now for PC and Nintendo Switch. Get A Space for the Unbound on PC , PlayStation , Xbox and Nintendo Switch.
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. We made a pilot trailer and concept art that served as a main aesthetic code for the art style. The game is out now for PC and Nintendo Switch. Get A Space for the Unbound on PC , PlayStation , Xbox and Nintendo Switch.
The following year, the Norsfell team submitted their concept to the Montreal Ubisoft Indie Series annual competition for local independent game studios—and won. Buoyed by success and a cash prize, they moved “Tribes of Midgard” into production.
The conversation shifted from the nuances of game development to the larger, looming concept of the “metaverse.” While the significance of platforms like Steam is evident, there’s been a notable evolution in the indie gaming scene. “It’s like they’re still in touch with their indie origins,” he said.
Absolutely Games recently released Classified: France ’44 on PC, PlayStation, and Xbox platforms. The concept and emphasis has shifted over time as we learned more about what people expected from a game on this subject. The game introduces fresh perspectives to the turn-based tactics genre with innovative features.
Truth is, that conversation was over 10 years ago and Harold Halibut is still in development by the German indie team Slow Bros. Harold Halibut will release on PC, PlayStation and Xbox. It sounds like the opening line of a documentary about one of the most remarkable games ever made. And who knows, one day it might be.
Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. Summarizing: a professional well experienced with PC, with first-hand experience leading a team/company. What can we expect from this team?
Moonmana captures the broad expertise, latest trends, and personalized approach to create high-quality games worldwide, from concept to production, when developing projects. As a result, he began his career as an indie developer, creating games independently, and then founded a company that is still expanding. 6 minutes read.
Her writing credits include 1999 Independent Games Festival winner Terminus and the PC RPG of the Year, The Witcher, for which she was nominated for a 2007 Writers Guild Award in Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.
That’s the core concept from Voodoo. We love the concept. It’s tricky taking any game from PC and Console to mobile. Originally launched back in 2019, Dicey Dungeons was an immediate hit indie game. It’s obviously simplified (they only released 10 legends on mobile, compared to the 20+ on console and PC).
Her writing credits include 1999 Independent Games Festival winner Terminus and the PC RPG of the Year, The Witcher, for which she was nominated for a 2007 Writers Guild Award in Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.
Fantasy realism is most commonly applied to consoles, PC, or VR/AR/MR games. The collage art style is a perfect solution for side-scrollers, indie, and puzzle-based games. Our artists are ready to bring your idea to life by developing incredible 3D models and art concepts. 3D Art Forms Software And Technologies. 8 minutes read.
This is where 99.99% of indie developers and studios make their main and most fatal mistake. Indie gamers, e.g.: People looking for cool, smaller games to play, no matter the type. An Indie or Experimental Game : Steam, GOG, etc. For indies, this is the right time to hire someone to do the art, music, vfx, etc.
It’s too early to know if this is my next big project or not – my prototype doesn’t have enough to prove the concept yet – but I do want to start showing more of it. And I’ve been holding back part of the concept, and indeed the name. Which is… TACTICAL BREACH WIZARDS. In tactical gear.
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