Remove Concepts Remove Mechanics Remove Open World
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Analysis • Palworld by Pocketpair: the equal-opportunity offender

PreMortem.Games

It’s an open-world survival craft game where you tame monsters and put them to work. Both feature large open worlds and show the same exact environmental indicators (e.g., Similarities all around Beyond its look and feel, the gameplay mechanics found in Palworld also closely match those from other well-known games.

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Deliver At All Cost by Far Out Games is a destructive joyride through a 1950s wonderland

PreMortem.Games

We have really worked hard on making each mission a different and fun experience that introduces a unique mechanic.” Silly things He admits that game- and level design was a real puzzle to solve in the semi-open world that allows players to carve their own paths by smashing through just about everything. “It

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Fly around on a broom in cozy adventure Mika and the Witch’s Mountain by Chibig

PreMortem.Games

Combining the looks of a Ghibli movie with the condensed open world of that game, gave birth to the idea of an apprentice witch delivering packages. With much of the game involving little witch Mika swooping around the beautiful scenery of the island, the team is particularly proud of the flying mechanic. “We

Indy 104
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How to Create Video Game Atmosphere

Game Designing

Both are open-world action-adventure games with fantasy elements and similar mechanics. Overall, it is a more moody atmosphere that lends a sense of dread, and this goes along nicely with the hostile game mechanics players will be up against. The best way to understand the atmosphere may be through an example.

Games 136
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

I usually start with a location or concept from which I build a ‘mind map’. I do sometimes have ‘flashes’ -or dreams- of cool ideas like a gameplay mechanic, other times a whole story or environment. Often they could be difficult to implement or have no coherency with the world you are building. Which tech would they need?

Dev 160
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The top 22 mobile games of 2022

Game Analytics

Think of this as a hyper-casual Beyblade game with a merge mechanic mixed in the middle. What we liked about Spinner Merge is how they came about the idea of bringing in the merge mechanic. Cart Crash is an incredibly satisfying game that relies much more on timing than any other mechanic. That’s the core concept from Voodoo.

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How to develop a rich and immersive game world?

Logic Simplified

However, creating a realistic gaming world needs planning, storylines, aesthetics, characters, visuals and sound design, as well as meticulous attention to detail and a thorough understanding of specific gameplay mechanics. Let’s now discuss the ways to develop a detailed and realistic game world.