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With IDFA regulation changes and an influx of new games entering the market, publishers and mobilegame studios are facing an ever-uphill battle to acquire new players (UA) and retain them. However, as we wrote last year , many top-grossing mobilegames have found that minigames are the best way to boost UA and player retention.
With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobilegames. These games offer different gaming experiences, target different audiences, and have unique testing requirements for game QA. Can MobileGames Be AAA?
In the second edition of The Alumni Effect, we’re focusing on another industry powerhouse: Activision Blizzard, which also includes the mobilegaming giant King. This pattern aligns with broader VC trends in gaming: a surge in deal-making during 2021-2022, followed by a decline that remains above pre-pandemic levels.
Independent game development studio, Norsfell , was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobilegames into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “ Tribes of Midgard.”
More and more South-Korean indie game developers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Plus, various Korean indie games that launched on Steam have experienced considerable success.
The South Korean studio was founded in 2020 by a team of game veterans. After releasing the mobilegame I Am Zombie the 20 member team is now working hard on their newest project which combines action-platformer elements with the souls-like genre. The Devil Within: Satgat will release on PC in Q4 2023 and later consoles.
They say imitation is a form of flattery, and there’s no shortage of mobilegames that share a striking similarity with other popular titles in the PC, console and mobile markets. Why isn’t there a mobile version of Fall Guys? Fall Guys has a strong position in the casual market for PC/console players.
They provide comprehensive art outsourcing services, which include character/environment art, level design, in-game animations, 3D modeling, 2D concept art, and more. Notable gaming companies Viking Corporation has collaborated with are Ubisoft, Sega, and Nintendo. 1518 Studios creates 3D art and develops games as well.
Meet the panelists: Sande Chen is a writer and game designer with over 15 years of experience in the game industry. She is the author of the award-winning Game Development Essentials: MobileGame Development and the Official GameSalad Guide to Game Development. Matthew Farber, Ed.D.
Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. Summarizing: a professional well experienced with PC, with first-hand experience leading a team/company.
Here are some of them: AI-Powered Content Creators Ludo AI: This tool excels at generating gameplay concepts and mechanics based on your preferences. Simply input parameters like genre, target audience, and desired features, and Ludo AI will suggest potential game ideas. It can even help define core loops and progression systems.
3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.
Those games are trying to acquire users through free mints, taking a page out of the F2P playbook. However, if blockchain games want to be relevant in a scale that matters, they need to take the front page out of that book: existing in mobile devices. Blockchain games will not replace the current games that people play.
Here, in this blog, we will be talking about games using NFT to allow player-to-player interaction. In 2014, the concept of NFT came into being with the first-ever digital gif art piece called Quantum by Kevin McCoy and Anil Dash. Nfts In Gaming . Source : Interpret . THE SANDBOX.
Expect more acquisitions, new game releases and revenue diversification efforts (also outside mobilegames) from Playtika, as it prepares to bulk up before an imminent 2020 IPO. Also, a Revenue by Strategic Segment graph showcasing a 41% contribution to overall revenues through their mobilegaming portfolio (“Digital”).
Xsolla has dedicated tools that will help you create your own online commerce platform, improve your performance marketing and discoverability, and expand your game business on mobile and PC. Beatstars’ mixes both concepts, and expands the amount of inputs to those native on a touchscreen. It’s a truly fun game to play.
Sprinkling rewards throughout the gameplay, rather than at the end of each level, can make your game all the more fun to play. That’s the core concept from Voodoo. being a simple and easy game to play, there’s much more to this game under the surface. It doesn’t feel like just another hyper-casual game.
Both of these methods can be used for cross-platform game releases including mobilegames, PCgames, and console games. This blog post contains many sections on concepts and architecture that are similar or identical to those in a past post about Unity, which can be found here.
A 10-year gaming industry veteran, leading game development teams focused on free-to-play titles across mobile and PC. Worked on hit mobile titles such as Sims Freeplay, Need for Speed No Limits, Subway Surfers, and Sims Mobile. Written by Christopher Brousseau. This is great!
More recently, as Supercell’s revenue and profitability have declined over the past few years, more questions have been raised about Supercell’s approach and even their value as a mobilegames company. Do either of these companies have the potential to be the most valuable mobilegaming company in the world?
In the past, fans debated which would be the winner gaming platform among many warring ones, with every new generation bringing in new contenders (Sony, Microsoft…) and removing some (like Sega or Atari). Some reminiscence of those conflicts still remains nowadays a PC, PlayStation and Xbox fans continue to clash over supremacy.
The brief and high-intensity game loop makes it well attuned to mobilegaming tempo, and it’s one of the reasons why the game is so damn engaging. So while it’s possible to gather insights about Snap in the mobile platform, we really can’t compare its revenue to say which games are bigger.
App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games? One of the biggest problems of blockchain games is reaching a mass audience. Most of the games on blockchain run either on browser or PC. It’s tempting to treat these updates as a way of Apple saying “Death to blockchain games!”.
A 10-year gaming industry veteran, leading game development teams focussed on free-to-play titles across mobile and PC. Worked on hit mobile titles such as Sims Freeplay, Need for Speed No Limits, Subway Surfers and Sims Mobile. Written by Christopher Brousseau. This is great!
However, we are missing the forest for the trees when we try to stick to a couple of high-level concepts instead of seeing the larger picture. Gaming Roundup ??????? As discussed above, one of the biggest incentives for creators to exist in web3 marketplaces is the recurring creator royalty.
We dive into decline of hypercasual games and hybridcasual, an attempt by mobilegame developers to adapt to the new normal in the industry. The space is now awash with a variety of publishers, including the aforementioned SayGames, Kwalee and Homa, as well as Rollic (also acquired by Zynga), Popcore and Good Job Games.
Xsolla has dedicated tools that will help you create your own online commerce platform, improve your performance marketing and discoverability, and expand your game business on mobile and PC. Clash Mini is one of the three Clash games Supercell announced in April of 2021. Check out Xsolla’s solutions for more information.
In order to achieve that goal, the game had to overcome two major challenges: it had to be free-to-play and it had to appeal to the Chinese audience. Given the lack of copyright enforcement, all western games were pirated, making premium games a losing proposition. There was no concept of events or free/ earnable content.
Travis Boatman : Travis has held senior leadership positions at a bunch of major gaming and mobilegaming companies including Mattel, JAMDAT, EA, and Zynga. a mobile and PCgames studio located in Southern California. Now it's moved to concepting. And most recently Travis founded Carbonated Inc.
Publicity for a mobilegame is out of the question, it's too expensive. You can get a publisher, but most mobile publishers are scammers. If they tell you they will gladly publish your game, don't believe them! If it looks too similar to other games, it will also most likely fail. It needs to be different.
Prior to Knock Knock, Andrew was Head of Business Operations at TinyCo where he built, launched, and operated games like Family Guy: The Quest for Stuff, MARVEL Avengers Academy, and Harry Potter: Hogwarts Mystery. Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobilegame is riskier than it’s ever been.
Written by Ethan Levy , who is always looking for worthy, free-to-play mobilegames for the N3TWORK Scale Platform. Ask him about a free, $10,000 UA test for your game. Netflix for sure has all the money and the customers to execute big on their gaming strategy. These games could be a console, pc, or mobile.
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