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5 Dominant UX Design Principles Which Are Here To Stay

Logic Simplified

The Origin of UX Design The origin of User Experience (UX) design can be traced back to the 1940s, when Human Factors Engineering, or Ergonomics, emerged. By the 1970s, the concept of user-friendliness of technology gained momentum. With UX taking centre-stage, could user-centered design be far behind?

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Silkin’s professional trajectory mirrors the industry’s evolution, reflecting the rapidly changing landscape of VR and AR technology. Despite the setback, the industry is experiencing a resurgence, spurred on by technology giants such as Apple entering the arena.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

You can now export typed dictionaries from scripts and benefit from a much improved Inspector UX to assign the right keys and values. Not content to stop there, Lander-vr also significantly improved the editor UX for ReflectionProbe and VoxelGI by making their gizmos less intrusive (in GH-99920 , GH-99969 , and GH-100370 ).

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX, and art direction and health (mental health awareness). Currently working as an instructor and immersive artist, she is keenly aware of how emerging technology is changing the way we relate to each other. Matthew Farber, Ed.D.

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10 Tips on How to Make an iOS Game for Beginners

Big Games

When venturing into the concept of how to make an iOS game , it’s essential to grasp the industry’s dynamics and market conditions. Tip #3: Start with a Clear concept and Idea The foundation of the best graphic games lies in a well-defined concept and idea. Tip #2: How to make an iOS Game?

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Creating an engaging & fun digital experience for kids – Case Study

Logic Simplified

UI, UX Artist - 1. In addition, the game allows engaging activities to assist the kid in practising for better concept retention. Technologies Used. Front-end Technologies. Back-end Technologies. Game Genre. Educational. App Platform. iOS, Android, and Web. Time Duration of Project. October 2017 - Ongoing.

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[HIRING] Senior HTML5 Video Game Programmer (Remote)

Cocos

Responsibilities Game Development: Create and maintain HTML5 games from conception to publication. Typescript Skills: Strong knowledge of Typescript and web technologies. UI/UX Skills: Understanding of user interface and user experience design principles. Optimisation: Ensure games run smoothly on different devices and browsers.

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