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It's fairly slow and there are still a lot of issues to iron out, but you should be able to start it, edit a project and run it. Rendering: Add optional UV2 logic for lightmapping to primitive shapes ( GH-67975 ). Windows: Add console wrapper app to handle console i/o redirection on Windows ( GH-67434 ).
Console support. No lightmaps or anything of the sort are required, providing a very quick and efficient workflow. For low-end systems or mobile devices, we provide a more classical lightmapping workflow. Improved 3D manipulation gizmos (multiple-axis editing and scale), thanks to the work of Przemysław Gołąb ( n-pigeon ).
It’s fairly slow and there are still a lot of issues to iron out, but you should be able to start it, edit a project and run it. Rendering: Add optional UV2 logic for lightmapping to primitive shapes ( GH-67975 ). Windows: Add console wrapper app to handle console i/o redirection on Windows ( GH-67434 ).
Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ).
Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ).
Core: Improve the console error logging appearance: ( GH-49577 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ). Core: Fix sub-resource storing the wrong index in cache ( GH-49625 ).
Core: Improve the console error logging appearance: ( GH-49577 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ). Core: Fix sub-resource storing the wrong index in cache ( GH-49625 ).
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