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We’ve been writing about the growth of ‘hybrid’ mobilegames – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
Battle passes have crept into almost every mobilegame genre imaginable, with our platform showing that 66% of mobilegames in the top 20% have incorporated the feature. We’ve updated the blog post with new battle pass implementation examples and best practices for introducing the feature into your mobilegame.
Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The brutal and bloody combat game from Slovenian developer Triternion has already been very successful for the last 4 years on PC. It was this idea that pushed everything else.
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In addition, in third-person mode we will be watching the main character (or heroine) in many in-game cinematics – this is also an innovation for the Far Cry series. Far Cry 6 is available to play on various devices, including: PC : Far Cry 6 is available on PC through the Ubisoft Store, Epic Games Store, and Steam.
Hit & Run is a typical runner game, where you avoid dangers and collect, well, in this case, people. But for this game, they layered in choice – fight enemies to make your character stronger, and avoid ones that are too tough. It’s tricky taking any game from PC and Console to mobile. Plan your attack.
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It’s a warning from history and, I think, the really critical thing is, as developers are making decisions about what platform to support… basically what kind of game you’re building, and what you’re building it for? You should be able to build a game within Fortnite. I think the world needs a plethora of additional options.
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Unity is considered the best solution for mobilegame development. Unity is the best option for indie developers and mobilegame projects. Armed with a bazillion weapons, players can fight in a 4-player co-op on a relentless quest for revenge and redemption across the undiscovered and unpredictable living planet.
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An essential data platform for all mobilegaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. A true masterpiece of an ad rivaling launch trailers from AAA games. Access all previous predictions here.
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Prior to Knock Knock, Andrew was Head of Business Operations at TinyCo where he built, launched, and operated games like Family Guy: The Quest for Stuff, MARVEL Avengers Academy, and Harry Potter: Hogwarts Mystery. Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobilegame is riskier than it’s ever been.
Written by Ethan Levy , who is always looking for worthy, free-to-play mobilegames for the N3TWORK Scale Platform. Ask him about a free, $10,000 UA test for your game. But especially on mobile, in the post-IDFA world, the developers will likely be more open to adopting an IP that can broaden their appeal and lower CPIs.
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