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Sony and NCSoft form "global partnership" focused on console and mobile games

Game Developer

NCSoft and SIE plan to partner on a number of "global businesses.across and beyond genres and regions," including the mobile games space.

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Gameloft closes Budapest studio as it shifts focus to console and PC

Game Developer

Gameloft will still make mobile games, but it sounds like it wants to continue pursuing the PC and console crowd after the success of Disney Dreamlight Valley.

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Report: Console gaming more popular among Japanese youth than mobile

GamesIndustry.biz

A new report by Niko Partners has revealed that consoles are the most popular platform for young gamers in Japan. Console is the most popular format among Japanese gamers, used by 72.3% of the group, followed by mobile gaming at 63.5%.

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How Mobile Gaming Could Come to an End

Deconstructor of Fun

Facebook used games for growth and discarded them quickly as it didn’t need them anymore. The platform killed the booming gaming business by handicapping the distribution channels used to grow our games. I believe that mobile games could be facing the same deliberate death-by-a-platform as games Facebook suffered a decade ago.

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Bucking the Recession in Mobile Gaming

Deconstructor of Fun

and Deconstructor of Fun’s latest collaborative report, we dive deep into a comprehensive analysis of the mobile gaming sector and which genres are defying the economic slowdown. These three factors have traditionally made mobile gaming venture capital (VC) friendly, which brings in the capital that keeps the flywheel going.

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Console Gaming’s Triple Threat

Deconstructor of Fun

For the past decade, we’ve looked at mobile gaming as the driver of gaming growth, both in terms of new players and revenue generated. Yet this year it’s the console segment that is the biggest revenue growth driver, with an impressive +7.4% Console publishers rely on blockbuster franchises. year-on-year increase.

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Cost Effective Platforms for Mobile Gaming

Code with Mike

Mobile gaming has historically gotten a bad rap with the wider gaming industry. When the App Store launched alongside the iPhone 3G in 2008, console and PC gaming was finally beginning to stake its claim to being a valid 21st […] The post Cost Effective Platforms for Mobile Gaming appeared first on CodeWithMike.