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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The brutal and bloody combat game from Slovenian developer Triternion has already been very successful for the last 4 years on PC.

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How do you Choose the Best Game Design Software for your Project?

Big Games

Game design software does play a pivotal role in bringing the digital world to life, which allows game developers and designers to create immersive and engaging experiences. The world of game design is a captivating landscape brimming with possibilities.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Merits: Industry-leading graphics for immersive gaming experiences. The Blueprint system allows for faster prototyping. Features Comparison: Unity vs. Unreal Engine When deciding between these two, check and compare via an Android game development company in India. Advanced physics and rendering tools for detailed environments.

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Top Unreal Game Development Companies in 2024

Logic Simplified

Game Design and Development Process Let’s quickly walk through what it takes to develop a game from scratch. Each game project has 3 distinct stages- pre-production, production, and post-production. Research: Research is important to the game design process. The following steps are involved: 1. Production 1.

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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs. Dreamteck Splines is designed to feel like a native part of Unity, leveraging familiar tools and interfaces. Third Party Tools. Tiny Dragon by Suriyun.

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Hyper-casual bible: top resources for making a hit game

Game Analytics

Building hyper-casual games is a great way to get into game development. With their short cycles and simple gameplay, crafting a hyper-casual title means you can learn important skills across game design and monetisation, which you’ll need for success in the mobile games industry.

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Solo dev ansdor loves his total creative control: “I don’t like too much planning”

PreMortem.Games

I wouldn’t feel comfortable working on a game if I had to just follow someone else’s ideas. I also like not having to convince other people, especially management, about a game design decision or artistic choice. Solo developed games have much more room to be experimental and weird, and I love that.

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