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Mobile 3D Games vs. Console Games: What’s the Future of Mobile Gaming?

Big Games

The gaming world is changing fast, and mobile phones are leading the charge. Not too long ago, we could only dream of playing high-quality 3D games on our phones. Mobile gaming becomes more impressive with every new smartphone release, making traditional gaming methods out of vogue.

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Are games consoles facing extinction?

GamesIndustry.biz

The games industry is in constant flux; what we think we know today as fact is gone often completely different the next day. Developers used to have to partner with publishers for their games to reach market; now they can use digital platforms and release their wares into the world without a middle man. Read more

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Guaranteeing First-Time Console Submission Success: Myth or Possibility? 

iXie gaming

First-time success in console submission is no small feat. For gaming companies, achieving certification on the initial attempt can mean the difference between a profitable launch and costly delays. Console platforms set a high bar for certification, encompassing stringent compliance, functional, and performance criteria.

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Live service, subscriptions and F2P: A new reality for console gaming

GamesIndustry.biz

Over the last five years there's been tremendous change across console gaming driven by the growth in live service games, the increase in free-to-play titles, and the burgeoning influence of multi-game subscription services. Read more

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Study finds YouTube is the most popular and trusted platform for game discovery

GamesIndustry.biz

A new study has found that YouTube is the most popular and trusted platform for discovering new games among players. PR and marketing agency Big Games Machine surveyed 1,000 US-based console and PC gamers about how they find new titles to purchase and play, of which 64% said they discover games via YouTube.

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Microsoft bringing four games to other consoles

GamesIndustry.biz

Microsoft today addressed recent reports and rumors about a change to its first-party strategy in an Xbox podcast presentation, confirming that a slate of four titles would be released on non-Xbox consoles. Read more

Console 136
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Does a game being 'mobile-first' limit the amount a developer can charge on console?

GamesIndustry.biz

Some of the biggest titles of the past few years have demonstrated that mobile platforms do not need to be a lesser alternative to a title's home console editions. Other titles from major IP holders are now set to have simultaneous releases across both home consoles, PC, and mobile devices. Read more

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