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Console revenues decline as PC soars; Mobile still dominates in $187 billion market

PreMortem.Games

Biggest growth The market dynamics reveal a notable shift among gaming platforms. PC gaming is set to outperform both mobile and console gaming in revenue growth, with a projected increase of 4.0% In contrast, mobile gaming, despite its significant market share, is expected to grow at a slower rate of 3.0%

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Report: Console gaming more popular among Japanese youth than mobile

GamesIndustry.biz

A new report by Niko Partners has revealed that consoles are the most popular platform for young gamers in Japan. Console is the most popular format among Japanese gamers, used by 72.3% of the group, followed by mobile gaming at 63.5%.

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Bucking the Recession in Mobile Gaming

Deconstructor of Fun

and Deconstructor of Fun’s latest collaborative report, we dive deep into a comprehensive analysis of the mobile gaming sector and which genres are defying the economic slowdown. These three factors have traditionally made mobile gaming venture capital (VC) friendly, which brings in the capital that keeps the flywheel going.

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Zenless Zone Zero, NTE and the new wave of Chinese games pushing the limits of free-to-play | Opinion

GamesIndustry.biz

Since MiHoYo released Genshin Impact in 2020, an irreversible shift in perception happened across the gaming industry and among many gamers: free-to-play mobile games can actually be good?! Arguably, Genshin Impact had all the ingredients of a fully-fledged AAA console/PC game.

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Cost Effective Platforms for Mobile Gaming

Code with Mike

Mobile gaming has historically gotten a bad rap with the wider gaming industry. When the App Store launched alongside the iPhone 3G in 2008, console and PC gaming was finally beginning to stake its claim to being a valid 21st […] The post Cost Effective Platforms for Mobile Gaming appeared first on CodeWithMike.

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The Mobile Games Industry In the Year 2023

Deconstructor of Fun

Yet the hard truth is that these initiatives by the platforms have done little except prolonged development cycles and created jobs inside the platforms themselves. Likelihood of the prediction: 87% #2 Publishers Push to Off-Platform Payments What we love most about Apple and Google is that they know your credit card number.

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How Mobile Gaming Could Come to an End

Deconstructor of Fun

Facebook used games for growth and discarded them quickly as it didn’t need them anymore. The platform killed the booming gaming business by handicapping the distribution channels used to grow our games. I believe the same will happen again because the appetite for games has never been as vast as it is today.