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Ray Tracing Gems II Available Today as Free Digital Download

Nvidia

Ray Tracing Gems II is now available to download for free via Apress. Ray Tracing Gems II is now available to download for free via Apress. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games.

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All you need to know about the PS5 Pro 

iXie gaming

Sony’s PlayStation 5 has been dominating console sales charts ever since its release back in 2020. The company has since complemented the console with various accessories such as wireless headsets, charging docks, a media remote, and earbuds creating a mini eco-system of devices that enhance the overall experience. GB on the base PS5.

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iPhone 15 Pro will run native versions of AAA titles

GamesIndustry.biz

Announced during Apple's Wonderlust Event , a new A17 Pro chip has enabled support for games previously only available on console and PC. The A17 Pro chip supports hardware-accelerated ray tracing, MetalFX Upscaling, HDR displays, and variable refresh rates.

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What’s New In Unity 2023 – All You Need To Know

Logic Simplified

To create highly detailed and realistic visuals, HDRP employs cutting-edge graphics techniques like complex lighting models, post-processing effects, and real-time ray tracing. The Universal RP was updated in the latest version of Unity 2023 to fix an issue where scenes wouldn’t update their camera volume settings after being altered.

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Unveiling Far Cry 6 Info: Everything You Need to Know

Game Errors

A s for the technical component, Ubisoft traditionally is going to make a beautiful game In particular, they promise support for asynchronous calculations, ray tracing, and shading with variable speed. PlayStation : Far Cry 6 can be played on PlayStation 4 and PlayStation 5 consoles.

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Now Available: NVIDIA DLSS 3 for Unreal Engine 5

Nvidia

THE FINALS | Beta Gameplay with DLSS 3, Ray Tracing, and NVIDIA Reflex The DLSS Super Resolution plugin supports a variety of image quality modes—from Ultra Performance to Quality—determined by the native resolution relative to the DLSS output resolution. VSYNC can be disabled with the r.vsync 0 console command.

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GSoC 2019 progress report #1 (part 2)

Mircosoft Game Dev

The main goal of my GSoC project is to completely rewrite the light mapper in Godot and, instead of a voxel approach, use ray tracing to compute the scene lighting. I'm currently working on integrating Embree as a ray tracing library into the Godot editor. Current progress. That will be added in the following weeks.