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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

by calling queue_free() ) but is still accessed somewhere else in a script. release, adding an AESContext to provide a scripting interface to AES-ECB and AES-CBC encryption/decryption methods. var console = JavaScript.get_interface("console") # Call the `window.console.log()` method. Crypto: AES and HMAC contexts.

UX 52
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“Put that planet to the left!”

Played with Fire

So today we’re going to talk about UX (user experience) in virtual reality games and tell you about the most interesting solutions we used in our game Stargaze! Good UX practices for VR. That’s why we gathered all the best UX practices we know, all based on the example of Stargaze. Stargaze – cosmic VR game.

UX 52
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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

Construct your scenes however, and they’ll work – it’s the definition of a “scripted game”. file and create a script that extends NPCBase and contains your custom functions. Ideally, the Definitions would be created at load, using the functions in the custom NPC script. It's also meant for linear gameplay.

Build 52
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GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. The graph for the Visual Script has been unified , that is, all the functions are shown in the graph simultaneously.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Editor: Allow dropping property path into script editor ( GH-51629 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ).

Beta 52