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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Fixes depth sorting of meshes with transparent textures ( GH-50721 ). var console = JavaScript.get_interface("console") # Call the `window.console.log()` method. now defaults to using it for lossless texture compression instead of PNGs, thanks to work from Morris Arroad ( mortarroad ). console.log("test").

UX 52
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“Put that planet to the left!”

Played with Fire

So today we’re going to talk about UX (user experience) in virtual reality games and tell you about the most interesting solutions we used in our game Stargaze! Good UX practices for VR. That’s why we gathered all the best UX practices we know, all based on the example of Stargaze. Stargaze – cosmic VR game.

UX 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). In-depth documentation is available.

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). In-depth documentation is available.

Beta 52
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Game Sound and Visual Effects Testing: A Complete Guide

iXie gaming

For instance, if your game is to be played on a console, PC, or mobile, set up a testing environment that resembles those platforms. Graphics quality – Assess the overall quality of models, graphics, and textures. UI/UX testing – Assess the user interface to ensure its responsive and intuitive.

Bug 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Core: Improve the console error logging appearance: ( GH-49577 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). In-depth documentation is available.

Beta 52