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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games. A comprehensive breakout and applicable use cases can be found below.

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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. Managing live games requires a balance of retaining mature players with evergreen content, personalizing offers, attracting new players, and getting them into your core loop as quickly as possible.

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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

Game developers are exploring how these technologies impact 2D and 3D content-creation pipelines during production. Now, generative AI can make NPCs more intelligent by improving their conversational skills, creating persistent personalities that evolve over time, and enabling dynamic responses that are unique to the player.

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Year 11 of the Cogmind

Grid Sage Games

In terms of both technical achievements and content expansion, 2024 was a huge year for Cogmind… but first, the traditional opening collage, a quick visual summary of the year: Selection of images from the past year of Cogmind-related development as posted on this blog, forums, and social media (larger size here ). Including art!

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AWS for Games updates from re:Invent 2023

AWS Games

Modernization of Nintendo eShop: microservice and platform engineering : Find out how Nintendo moved from a monolithic to micro-services architecture to power the Nintendo eShop found on the Switch and other Nintendo platforms. To view additional recordings from re:Invent 2023, visit the AWS Events content page.

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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Whether you’re a creator, game designer, or developer, Convai enables you to quickly modify a non-playable character (NPC), from backstory and knowledge to voice and personality. Context-aware responsiveness This innovative approach consists of enabling adaptive and context-aware NPC responsiveness.

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Building Lifelike Digital Avatars with NVIDIA ACE Microservices

Nvidia

Game developers are exploring how these technologies can accelerate their content pipelines and provide new gameplay experiences previously thought impossible. One area of focus, digital avatars, will have a transformative impact on how gamers will interact with non-playable characters (NPCs).

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