article thumbnail

Report: Valve won't publish Steam titles that feature AI-generated content

Game Developer

The company told one Steam developer it "cannot ship games for which the developer does not have all of the necessary rights."

Content 286
article thumbnail

Nintendo is done releasing new content for Mario Kart Tour

Game Developer

The upcoming Anniversary Tour will be the last to feature new content.

Content 192
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Roblox adds more parental overwatch controls to its revamped child safety procedures

Game Developer

Parents now have direct access to Roblox's parental control features, and young players are automatically barred from direct messaging players or access 'moderate' content.

Content 262
article thumbnail

Addendum to cut content: people find remnants of cut content in game files often enough. So/but is there any even rough estimate you could give of cut content that’s dug up versus cut stuff that could never be found?

Ask a Game Dev

The kind of games that have the least cut content are annual sports titles - they have the most stringent schedules and know exactly what they are committing to with each annual cycle, so they have significantly less wiggle room than a project with a longer schedule and bigger scope (e.g.

Content 59
article thumbnail

Content Management Systems for eCommerce: How CMS Can Benefit Businesses

Logic Simplified

A Content Management System helps users create, manage, and modify digital properties like apps and websites. A good website cannot be defined using a brief list of CMS features because there is so much more to it than just that. That's where an ecommerce content management system comes in.

Content 40
article thumbnail

There’s a lot of noise online about live service games being detrimental to the quality of games, such as initial launches being bug ridden and with incomplete features. Is there any truth to this last statement? And are the spending patterns reflecting the idea that people are dissatisfied with this model of monetization?

Ask a Game Dev

Before we could patch, producers would cut content and features much more mercilessly because we lacked the time to finish that content properly and still pass certification. There were a lot of features and content that players never saw because we couldn't get them polished and stable before the game had to ship.

Bug 52
article thumbnail

3D Content Interoperability with Topology-Free Modeling

Nvidia

In addition, due to the topology creation process, 3D modeling is time consuming and has a high entry barrier for content creation. According to Ashot Gabrelyanov, CEO of Shapeyard development company Magic Unicorn, “As the web evolves, its content form does, too. This makes them inoperable with multiple platforms in the metaverse.

Content 92