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The Forgotten City (2021) revisited

Radiator Blog

A hostile NPC statue wakes up, which means you can lure it away from the door.) SHINY ART STYLE: The most obvious difference vs its Skyrim mod roots is the art style -- it went from 2011 pre-PBR Skyrim to 2020 UE4 Quixel 4k photoscans with subsurface scatter'd Character Creator NPCs.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games. Join CleverTap Gaming and AWS for Games for an overview of the approaches game teams can take when choosing how to power LiveOps and manage their game.

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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. Featured partners include Perforce, JetBrains, Incredibuild, AccelByte, Pragma, Heroic Labs, Scenario, NVIDIA, Modulate, and Endava. Be sure to RSVP here if you plan to attend.

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VR & AI – The Future of Gaming?

Played with Fire

Game developers use machine learning algorithms to generate realistic animations, optimize in-game physics, and even create procedurally generated content, reducing the time and cost of production. Future games might feature fully AI-driven environments that react dynamically to player actions, creating endless possibilities.

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Year 11 of the Cogmind

Grid Sage Games

In terms of both technical achievements and content expansion, 2024 was a huge year for Cogmind… but first, the traditional opening collage, a quick visual summary of the year: Selection of images from the past year of Cogmind-related development as posted on this blog, forums, and social media (larger size here ). Including art!

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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

Game developers are exploring how these technologies impact 2D and 3D content-creation pipelines during production. Audio2Face features Omniverse connectors for Unreal Engine 5, so you can add facial animation directly to MetaHuman characters. You can bring life to NPCs through NeMo model alignment techniques.

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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Whether you’re a creator, game designer, or developer, Convai enables you to quickly modify a non-playable character (NPC), from backstory and knowledge to voice and personality. Context-aware responsiveness This innovative approach consists of enabling adaptive and context-aware NPC responsiveness.

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