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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Wanna get a peek at a previously unrevealed level area Ian's been working on that will serve as the arena for the Kristala demo boss fight? In the meantime, here's a look at our updated weapon trails Rodrigo was able to work on this sprint outside of his work on the boss fight. link] Rigging / Animation. Programming.

Dev 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

In addition to being our first in-person convention in over two years, Play NYC was also the first time we've exhibited a version of Kristala that features our brand new player character and custom combats animations.plus a fast-paced, exciting mini-boss fight! link] Rigging / Animation.

Dev 52
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How Coin Master Disrupted Social Casino and Pocketed $100M

Deconstructor of Fun

content coming out in the future, please do subscribe to the Deconstructor of Fun infrequent but powerful newsletter. It could be argued whether CM breaks one of the cardinal rules of slots games - giving the player the feeling of the system being rigged. To make sure you don’t miss on all of the ?content

UX 52
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2020 Predictions #3: How to Get That RPG Loot

Deconstructor of Fun

For example, entering Fighting games is nearly suicidal effort. Fighting games install trends are spiky as is the revenue rate. Straightforward content production. All those beautiful Sith Lords and Spidermans are expensive to model, rig, animate and integrate. 4 A billion dollar fighting franchise will launch in 2020.

Puzzle 52
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2021 Predictions #3 Top Mobile RPGs Will Go Cross Platform

Deconstructor of Fun

Breaking into the top of the genre requires often massive development investments, an unrivaled content pipeline, and superb live operations - and often an appealing IP. A smaller studio can still build a very healthy and sustainable business with a very smart approach to content development. Fighting Games.

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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

We’ll be sharing some clips from David’s recording sesh for Hiratrola—plus many more making-the-trailer goodies—over on the Kristala Patreon hub , so join us over there if you’d like to snag some exclusive Kristala content you definitely won’t find anywhere else. link] Rigging / Animation. Concept Art.

Dev 52