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Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics? So let’s get started.

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Game art vs game design: What is the difference?

Logic Simplified

UI/UX artist A UI/UX artist creates the visual aspects of a game’s user interface, menus, icons and other interactive components. Game designers must work closely with other development team members, like developers and artists, to guarantee that the video game mechanics and elements work together smoothly.

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How Coin Master Disrupted Social Casino and Pocketed $100M

Deconstructor of Fun

content coming out in the future, please do subscribe to the Deconstructor of Fun infrequent but powerful newsletter. Product differentiation is driven by UX, art styles, production quality and minor meta systems such as quests and saga maps. To make sure you don’t miss on all of the ?content Attacks and Raids - PvP Gameplay.

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What Is Functionality Testing and Why Is it Crucial for the Success of Your Game? 

iXie gaming

Testing the end product is crucial to ensure it delivers a seamless user experience (UX) and meets the industry requirements & standards. This approach is often time-consuming since testers must meticulously scrutinize everything, from audio-visual effects and graphical elements to gameplay mechanics.

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The Secret Behind Building a Great Mobile Game

Big Games

The players should intuitively understand the mechanism of the game and get engaged with the gameplay within a few minutes they start playing the game. Appealing UX/UI of A Game. To make the game innovative and fresh, you have to make few updations in the game at regular intervals, like adding content, levels, features, or characters.

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Royal Kingdom: Will It Outgrow Its Big Brother’s Influence?

Deconstructor of Fun

King, when they ruled the casual puzzle space, chose to expand the breadth of their casual portfolio: Bubble Witch Saga (bubble shooter), Pet Rescue Saga (collapse/blast), Diamond Digger Saga (digging/water flow mechanic), Blossom Blast Saga (linker), Pyramid Solitaire , etc. Meta Game / UX / UI Here’s where the interesting changes begin.

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Game Art Studio: The Future of Game Development?

iXie gaming

Still, they all provide a similar service: they produce graphics and animation for games, web applications, and other digital content. 3D games require more time and effort from the artist than 2D ones, but they also have many more options for what kind of content they can create. What do Game Art Studios do? 3D environment.

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