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We’ve been writing about the growth of ‘hybrid’ mobilegames – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
If you’re looking for ways to improve player retention for your mobilegame, hosting a collaboration event with a well-known franchise as part of your LiveOps might be the answer you’re looking for. The best in-game collaboration events are often mutually beneficial. Simulation RPG Vikingard collaborates with TV show, Vikings.
User acquisition has become increasingly challenging for mobile marketers ever since Apple introduced its App Tracking Transpency (ATT) policy in April 2021. With that in mind, mobile marketers should focus on identifying better ways to push monetization opportunities to their existing audiences.
To put you on the right track, we’ve taken a deep dive into four games that have delivered innovative storytelling in four subgenres: Merge Puzzle from the Casual category, and MMORPG, Action RPG, and 4X Strategy from the Mid-core category. Gossip Harbor (source: GameRefinery platform).
From national calendar days to religious holidays, seasonal events are a great way for mobilegames to find new and exciting ways to drive player engagement. We’ve updated the blog post with new seasonal event implementation examples and best practices for introducing seasonal events into your mobilegame.
The gaming world is changing fast, and mobile phones are leading the charge. Not too long ago, we could only dream of playing high-quality 3D games on our phones. Mobilegaming becomes more impressive with every new smartphone release, making traditional gaming methods out of vogue.
Together, they explored what’s fueling the industry’s evolution—from ad spend optimization and AI-driven user acquisition to the rise of hybrid casual games and today’s game-changing creative strategies. While some players are willing to pay for exclusive content, others prefer progressing through rewarded ads.
With IDFA regulation changes and an influx of new games entering the market, publishers and mobilegame studios are facing an ever-uphill battle to acquire new players (UA) and retain them. However, as we wrote last year , many top-grossing mobilegames have found that minigames are the best way to boost UA and player retention.
. - Executive of a small developer who has till date amassed well over 100M installs on mobile The end of discovery also means that there will be no indie breakouts from small indie developers. Sell their game to a safe harbor, such as Apple Arcade, Netflix, or similar. Join one of the few powerful game companies taking over mobile.
Masters of simulation, this studio is renowned for making popular sim games for mobile. In the game, you run your own farm, create your own products, and sell to the local community through your own small business. But not only is it the first to make it to mobile, it’s also the first one to be free to play. If done well.
Following the high-level trend of hybridization across mobile , more and more casual games have started introducing competitive elements into their live event strategies. With that in mind, are mobilegame studios missing out on an important opportunity here to boost engagement?
Millions of mobilegames are out there battling for engagement, yet only a few titles manage to fight their way to the top. Tencent’s PUBG Mobile, and Riot’s League of Legends: Wild Rift) might just have the answers you’re looking for. Their secret to success? Mastering the art of LiveOps.
Facebook used games for growth and discarded them quickly as it didn’t need them anymore. The platform killed the booming gaming business by handicapping the distribution channels used to grow our games. I believe that mobilegames could be facing the same deliberate death-by-a-platform as games Facebook suffered a decade ago.
Year after year, more and more game companies have started to participate in Pride celebrations. In this blog post, we would like to highlight some examples of how Pride showed on mobile during this year’s Pride month. Zooba: Zoo Battle Royale Games (Wildlife Studios). Multiple games by Zynga. Conclusion.
Still, 40% of this group engages with games, and 43% consider themselves as game enthusiasts. Dedicated game console Across every generation, mobile is the most used platform for playing games. Meanwhile, console and PC gaming are significantly popular among younger generations.
The concept of a mobilegame is worth thousands or even millions of dollars, which may not be enough. Some games, like Honor of Kings and PUBG Mobile, generate billions of dollars annually. But not all mobilegames are profitable, with some developers making little from their mobilegames.
Mobilegame developers face the daunting task of acquiring and retaining players in today’s fast-paced mobilegaming world. Well, there has been a significant increase in competition, providing players with more mobilegaming options than ever. But what is immersion? Let’s find out.
Mobilegame developers face the daunting task of acquiring and retaining players in today’s fast-paced mobilegaming world. Well, there has been a significant increase in competition, providing players with more mobilegaming options than ever. But what is immersion? Let’s find out.
In addition, due to the topology creation process, 3D modeling is time consuming and has a high entry barrier for content creation. Changing the resolution of a finished mesh (for a mobilegame, for example) requires an even less detailed model to run efficiently, forcing the modeler to recreate it from scratch.
Mobilegaming has become popular in recent times thanks to the growing number of mobile device users. Several mobilegame engines are used to create mobilegames. However, Unity has stood out as one of the most preferred and trusted mobilegame engines. Let’s find out.
But in today’s competitive world, the players are unaware of about 80% of the games, while 20% of the games are unprofitable and are removed from the online medium. What Makes a Great MobileGame? We have first understood the success strategy of a mobilegame. Building a Riveting MobileGame.
One of the main reasons for the increased growth in mobilegame development is because of the concept of instant games. However, the mobilegame development process needs an immense amount of efficiency and dedication, and is a very challenging sector. This is why many investors venture into this industry.
Whats the size of the real-money skill gaming market? The Core Thesis Behind the Skillz Content Fund At its heart, the Skillz Developer Accelerator is designed to nurture studios capable of building high-quality, skill-based games. Skill-based gaming is still a relatively young sector, but its growth trajectory is undeniable.
The mobilegames market is dominated by a few titles that players return to again and again. Fostering that kind of loyalty is crucial, especially given that only around two percent of a game’s player base can generate up to 95 percent of its in-app purchase revenue. The report is also based on interviews with players.
Mobilegaming has come a long way and now it is one of the most profitable and popular gaming platforms. This has resulted in various transformation in the game’s monetization, therefore the mobilegame developers have a range of options in monetization than ever before. .
The mobilegame industry is the most demanding industry for the past few years. Though there are millions and millions of mobilegame apps available on the Play/App Store, the game companies and developers are interested in building more and more games. The secret of Success Behind the Game.
With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobilegame studios are acquiring new players (UA) and keeping those players in your game (player retention).
This post is written by Eric Seufert , a strategy consultant and the owner of Mobile Dev Memo In Norse mythology, Ragnarök is a series of events, including a great battle, foretold to lead to the death of a number of great figures and gods, natural disasters and the submersion of the world in water.
Testing mobilegames is crucial as it helps you release bug-free games, boosting the gaming experience. However, in the fast-evolving tech world, developers have had to build mobilegames for different operating systems (OS), including iOS, Android, and Windows.
Following good values and trends are essential for any mobilegame development company. Hashbyte Studio is a leading mobilegame development company that focuses on providing high-quality games to our audience. They have expertise and knowledge on multiple platforms, which include PCs, consoles, and mobile.
Competition is fierce in the mobilegame market, but even more so for developers of casual and hyper-casual games. So, what can mobilegame developers do to increase the chances of their games performing well? And how do you know which trends will be a hit with a gaming audience? Meta layers.
In the second edition of The Alumni Effect, we’re focusing on another industry powerhouse: Activision Blizzard, which also includes the mobilegaming giant King. Out of the 28 companies that raised funding: — 17 making PC&сonsole games, of which six are also developing for mobile platforms. —
Follow Nebo on everything mobile growth > @eniac W hen AppTrackingTransparency was introduced, many predicted the doom and gloom situation and the death of mobilegaming. It's no secret that Match 3 is the most competitive mobilegaming genre. Our products need to be reinvented to fit the new reality.
In-app purchase (IAP) offers are one of the most popular and longest established monetization features in the mobile market. As so many mobile apps are free to download, these IAP offers are basically the lifeblood of mobilegames, and there are plenty of different ways you can design an enticing IAP offer for your game.
Written by Tiffany Keller , who is a Director of Product and investor with a decade of experience in mobilegames across Scopely, Activision Blizzard, Miniclip, and Zynga. Can slow-rolling UGC pack the punch Mediatonic needs to defend the knockout genre on the console before mobile competitors eat their lunch?
With the growth of live service games, game development has taken on an increasingly iterative creative process. These beloved escapes are often sustained through the introduction of new content (e.g.,
Succinctly, the Play Pendulum theory suggests that the video game industry alternates between two primary types of innovation: content innovation and distribution innovation. Each cycle typically lasts about a decade and directly shapes how games are created, distributed, and consumed. Enter the Play Pendulum.
With 95% of game makers developing or maintaining a live service game, live events have become one of the most important elements of finding and maintaining success in not just the mobile market, but PC and console too. You should start thinking of your LiveOps strategy from the moment you start developing your game.
Players can also unlock various masks with unique abilities and customize their character through the in-game shop. Thus, when every pixel of the old games seems to be explored up and down, DLC (downloadable content) might become a good option to sugarcoat things. The post Hypercasual games market is shrinking, still 3.7
Digitalization has resulted in a glut in gamingcontent and increased marketing expenses. Scumbag move But what got one studio head to call it “ an astonishing scumbag move ” is that the policy allows Unity to apply the new charges to “eligible games currently in the market.”
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Younger generations are increasingly exploring various avenues of interaction with games, extending beyond traditional gameplay. These emerging players are at the forefront of consuming game-related content alongside their active involvement, emphasizing the growing trend of watching gaming-related media alongside playing.
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