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Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you.

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Minigames Revisited: How Developers Are Continuing to Tap into Trends and Drive Engagement

Game Refinery

In Aegis the Diver , players dived, fished, and foraged for ingredients to use in a restaurant management simulator— just like in Dave the Diver—except using fan-favorite Goddess of Nikke characters. The event looked the part too, utilizing the same pixelated art style as Dave the Diver, and was monetized through a premium battle pass.

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Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

release a little over a month ago, one mightve expected content updates to trickle out slowly for our initial 4.5 The cover illustration is from Fortune Avenue , a capitalism simulator where you shrewdly extort and outmaneuver your friends in a chaotic, board-game environment. With the 4.4 development snapshots.

Dev 63
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The Game, the Player, the World at 20 Years

Jesper Juul

I wanted to answer this by examining points of contention about what we consider, or don’t consider, a game – that is, I made descriptive definition of how the category of games functions, rather than a static and prescriptive one. What is a game? We did have mobile phones and we played games on them, but not on landline “telephones”.

Games 94
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NVIDIA DLSS Natively Supported in Unity 2021.2

Nvidia

NVIDIA DLSS uses advanced AI rendering to produce image quality that’s comparable to native resolution–and sometimes even better–while only conventionally rendering a fraction of the pixels. We built a supercomputer to train the DLSS deep neural net with extremely high quality 16K offline rendered images of many kinds of content.

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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Working on Project Sol was an exhilarating experience, especially because it was our first dive into developing real-time content with consumer GPUs supporting real-time ray tracing. Ray tracing is a technique for generating an image by tracing the path of light as pixels in an image plane, simulating effects like reflections and shadows.

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The Future of Art & AI in Game Production

iXie gaming

AI-driven tools generate dynamic content, adapt game mechanics, and customize aesthetics, resulting in more engaging gameplay and new storytelling possibilities. This feature is especially helpful for online games, which rely on real-time simulations to work successfully. Unfortunately, it’s not easy to simulate the real world.

AI 52