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Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects.

Debug 117
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Add 2D shader instance uniforms Previously, Godot only supported shader instance uniforms in Spatial shaders. Highlights Many features originally intended for 4.3 ended up making it into 4.4

Beta 106
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Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame.

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[Release post of the official Shader Graph extension]

Cocos

Shader Graph Background In order to lower the threshold for Shader development and expand the capabilities of procedural generation, and to encourage artists/technical artists to directly produce materials in Cocos Creator instead of third-party Digital Content Creation (DCC) tools, avoiding additional development work when importing materials, we (..)

Shaders 52
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[Release post of the official Shader Graph extension]

Cocos

Shader Graph Background In order to lower the threshold for Shader development and expand the capabilities of procedural generation, and to encourage artists/technical artists to directly produce materials in Cocos Creator instead of third-party Digital Content Creation (DCC) tools, avoiding additional development work when importing materials, we (..)

Shaders 52
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[Release post of the official Shader Graph extension]

Cocos

Shader Graph Background In order to lower the threshold for Shader development and expand the capabilities of procedural generation, and to encourage artists/technical artists to directly produce materials in Cocos Creator instead of third-party Digital Content Creation (DCC) tools, avoiding additional development work when importing materials, we (..)

Shaders 52
article thumbnail

[Release post of the official Shader Graph extension]

Cocos

Shader Graph Background In order to lower the threshold for Shader development and expand the capabilities of procedural generation, and to encourage artists/technical artists to directly produce materials in Cocos Creator instead of third-party Digital Content Creation (DCC) tools, avoiding additional development work when importing materials, we (..)

Shaders 52