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Programming the C64 with Visual Studio Code

Retro Game Coders

Ideally we would be able to use a familiar, modern, cross-platform IDE. vs64 extension in visual studio code extensions marketplace Once you have found the extension you just need to click the blue Install button. Configuring the settings to point to your compilers and assemblers. The recommended file extension is .asm

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Generate custom game events from Unreal Engine with the Game Analytics Pipeline

AWS Games

While this data can be generated by any producer, from game servers to marketing services to publishing platforms, the most critical producer of data is player data generated by active users of a game on the game client and builds. Click the Show Policy document drop down. Once you’ve adjusted the role, click Allow. include.

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Godot 3's renderer design explained

Mircosoft Game Dev

Rendering engineers are rare to find, so this can be a starting point. Added to that fact, Vulkan still has years to go until it's properly supported in most desktop and mobile platforms, which makes it unattractive to implement for us (as it means considerably more effort to write, debug and maintain).

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Schedule for GodotCon 2019 in Brussels

Mircosoft Game Dev

Jānis will showcasing a cool set of tools that allow you to debug your game visually similarly to Unity's Scene view. Visual Debugger is a tool allowing developers to debug their Godot projects while the application is running in the editor or in a build. Demo: Visual Debugger for the Godot community | Jānis Mancēvičs.

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