Remove Cross platform Remove Localization Remove Platformer
article thumbnail

New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience.

article thumbnail

Godot Showcase - Somar

Mircosoft Game Dev

Frederic Plourde is the XR Lead at Collabora where he drives AR/VR strategy, business development, and open-source innovation, leading a team of talented engineers working on XR customer projects and Monado, the cross-platform open-source OpenXR runtime. Can you tell us more about how this works?

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

CI

Grumpy Gamer

This is good for two reasons: If you check in code that won’t compile on one of the platforms (I don’t care how good or careful you are, this will happen to you) the CI machine will let you (and the rest of the team) know. In the end, I built the Windows, Mac and Linux builds on my local machine.

Build 130
article thumbnail

CI

Grumpy Gamer

This is good for two reasons: If you check in code that won't compile on one of the platforms (I don't care how good or careful you are, this will happen to you) the CI machine will let you (and the rest of the team) know. In the end, I built the Windows, Mac and Linux builds on my local machine.

Build 130
article thumbnail

EA’s Metalhead launches ‘Super Mega Baseball 4’ with cross-play for six platforms using Amazon GameLift

AWS Games

With Amazon Web Services (AWS) as its backend, the Metalhead team accelerate and optimized its development and deployment of “SMB 4,” ultimately launching the game simultaneously on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and Steam, with global support for cross-platform play.

article thumbnail

Bucking the Recession in Mobile Gaming

Deconstructor of Fun

After soaring to new heights during the lockdowns, mobile gaming got hit by platform privacy changes and an overall decrease in engagement as the world opened up again. What continues to make mobile games appealing is the unrivaled player base, established distribution platforms, and performance marketing, which enables games to scale.

article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Weve unified the code to make sure it works the same on both platforms, and weve fixed some bugs. Highlights Many features originally intended for 4.3 ended up making it into 4.4 meaning that Godot 4.4

Beta 106