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Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

at full speed (with a first dev snapshot released yesterday!), The illustration picture for this article comes from Haulin Oats , a board game about truck driving, the US highways, and oatmeal (?!), XR: Correct occlusion culling viewport location calculation when projection uses asymmetric FOV ( GH-104249 ).

Bug 77
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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

at full speed (with a first dev snapshot released last week!), This release includes fixes to security vulnerabilities in the mbedTLS third-party library, so we strongly recommend updating for any game using networking functionality. We released Godot 4.4 If you havent seen the 4.4 release page , its well worth a read!

Render 86
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

The illustration picture for this article is from The Mirror , an upcoming all-in-one game and game development platform currently in Closed Alpha. Rendering: Visual instance layers are regarded during shadow culling ( GH-70638 ). Jump to the Downloads section. They've been building upon Godot 4.0 What's new.

Beta 106
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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

The game is developed by Vedg Studio / NoirosL and was recently ported to Godot 4.0 Rendering: Added Viewport canvas cull mask feature ( GH-52350 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Wishlist it on Steam! What's new. Requires.NET SDK 6.0

Beta 99
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. The traditional way to make games longer since the beginning of times is to divide them in stages. Creating games this way is, as a result, more challenging.

AAA 145
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The 7 deadliest game dev sins. Are you guilty of any of them?

Awesome Tuts

These are 7 absolutely worst things you can do in your game dev project that will slow down your game, make it crash, not get you hired in a game studio, or get you fired if you work in one. But in Unity, if Awake & Start are left empty, they will still affect the loading time of your game. So what are they? #1

Dev 52
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Delores Source Code Released!

Grumpy Gamer

I'm sure everyone is getting tired of playing Animal Crossing, and what better way to exercise your grey-matter than modding your favorite game. I also uploaded the dev build of the Delores engine (including the complete debugger) so you can run all your edits and changes. It's just an adventure game engine. there's more.