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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

Help us continue our work: Make a Donation The illustration picture for this article comes from Psycho Patrol R , a FPS/mecha hybrid europolice sim, which was recently released in Early Access on Steam. XR: Correct occlusion culling viewport location calculation when projection uses asymmetric FOV ( GH-104249 ). Download Godot 4.4.1

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Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine. Not only are the updated environments breathtaking, the game supports 1.8 billion triangles running over 60 FPS in 4K on an NVIDIA 3060Ti.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. Is solving these problems enough for Godot to become a top AA / AAA game engine? This mean that the tools provided, while certainly capable, are still game neutral.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

If you use and enjoy Godot, plan to use it, or want support the cause of having a mature, high quality free and open source game engine, then please consider becoming our patron. Rendering: Portal occlusion culling. Portal occlusion culling. Thanks to all of you patrons from the bottom of our hearts!

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