Dev snapshot: Godot 3.4 beta 2
Mircosoft Game Dev
JULY 27, 2021
Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Extensive documentation will be available soon.
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