Remove Cutscenes Remove Mechanics Remove Media
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Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

We throw ideas around, different puzzle mechanics, narrative elements and unique interactions,” Olczyk says. We love exploring different styles of puzzles, logic, pattern recognition, environmental interactions and even experimental mechanics like cooperative dialogues.” “We never run out of puzzle ideas! .

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VR Storytelling in Games

Played with Fire

2⃣ Mechanics Over Story in VR Games VR game design prioritizes motion controls, physics, and realism , often at the expense of narrative. Unlike traditional games, where cutscenes or dialogue drive the story, VR relies more on player interaction , making storytelling a challenge. Share your thoughts in the comments!

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The Lost Ark Has Found its Way

Deconstructor of Fun

Balancing relies heavily on gear, maps are crowded with question marks, Boss fights feature repetitive mechanisms. Battle: Simplified skill point system and amazing visual effects The core of the skill system relates to balancing and mechanisms. In the later game, raid mechanisms become quite rich. Skill UI of the Witch class).

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“Put that planet to the left!”

Played with Fire

A reliable system of interaction for puzzle mechanics. Player-guidance Traditionally scripted camera sequences (cutscenes) are very helpful to direct the player’s gaze, Unfortunately won’t work in VR – would cause locomotion sickness. If you liked them, don’t forget to share them on your social media! We hope so!

UX 52
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UEFN & HaZ Dulull- A New Dawn for Creators

Game Dev Unchained

UEFN comes equipped with its in-built game mechanics and physics, allowing creators to focus more on the gameplay and user experience rather than building a game from scratch. The transition of game directors like Druckmann into the role of executive producers in film has signaled a considerable shift in the media landscape.

Film 98