Remove Data Remove Lightmap Remove UX
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Most importantly, if the game crashes for any reason, the editor does not crash at the same time (which could cause data loss). Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all.

Beta 106
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). If you need to preserve the 3.2

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ). Core: Add an option to make the project data directory non-hidden ( GH-52556 , GH-53779 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ). Core: Add an option to make the project data directory non-hidden ( GH-52556 , GH-53779 ).

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ). Core: Add an option to make the project data directory non-hidden ( GH-52556 , GH-53779 ).

Mesh 52