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HUDstats switches from OpenAI to Amazon Bedrock to advance esports storytelling using generative AI

AWS Games

Turning pixels into stories is the focus for HUDstats , a Netherlands/Hague-based esports data and analytics company on the forefront of benchmarking innovation in the global esports market. It lets us tweak settings, experiment with various models, and tailor everything to our specific needs and data.

Esports 69
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds (new in 3.2.4 New option to snapping 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions (new in 3.2.4 glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). HTML5: Merged code for web editor prototype ( GH-42790 ).

Beta 52
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Godot XR progress update June 2021

Mircosoft Game Dev

At the start of the next pass we again process everything one tile at a time but now we need to read the data from the render buffer into the tile before we can render further geometry. Any feature that requires reading adjacent pixels requires a pass to be finished. Godot 4 OpenVR prototype plugin.

Tile 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). HTML5: Merged code for web editor prototype ( GH-42790 ).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). HTML5: Merged code for web editor prototype ( GH-42790 ).

Beta 52
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Announcing NVIDIA Metropolis Microservices for Jetson for Rapid Edge AI Development

Nvidia

The AI-enabled network video recorder (AI-NVR) application architecture Zero-shot detection using generative AI Metropolis microservices for Jetson enables developers to prototype and productize generative AI applications for the edge. The generative AI reference application enables zero-shot detection of live streaming data.

AI 52