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Rollback Netcode on websocket with a Multiplayer Platformer game demo open sourced

Cocos

Rollback Netcode on websocket with a Multiplayer Platformer game demo open sourced at. GitHub - genxium/DelayNoMore: A Multiplayer Platformer game demo on websocket. Frame data logging toggle for both frontend & backend, useful for debugging out of sync entities when developing new features.

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[Video attached] Rollback Netcode on websocket with a Multiplayer Platformer game demo open sourced

Cocos

Rollback Netcode on websocket with a Multiplayer Platformer game demo open sourced at. GitHub - genxium/DelayNoMore: A Multiplayer Platformer game demo on websocket. Frame data logging toggle for both frontend & backend, useful for debugging out of sync entities when developing new features.

Demo 52
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NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

Nvidia

At GDC 2021, NVIDIA’s updates, enhancements, and platform compatibility expansions enable RTX to be turned ON for a larger base than ever before. Check out GDC 2021 announcements, video sessions, and game development demos on the NVIDIA at GDC Official Webpage. Watch a demo of NSight Graphics in action below.

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Godot Engine awarded $50,000 by Mozilla Open Source Support program

Mircosoft Game Dev

This means that it can run on any platform where Godot can run, including browsers via WebAssembly. Our contributor Leon Krause ( eska ), who is the maintainer of our HTML5/WebAssembly platform port, will work on providing a first-class integration of the Godot editor in browsers. WP3: Artwork commission for high quality demos.

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Introducing GDNative's successor, GDExtension

Mircosoft Game Dev

The build tools are the same as for Godot itself, so we will be using SCons for this: cd godot-cpp scons target=debug. By default, the target platform will be configured to match your host OS. Add platform= to force building for a specific platform. You must compile with target=debug for your plugin to work in the editor.

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Dev snapshot: Godot 3.0 beta 1

Mircosoft Game Dev

There will still be many fixes and enhancements done before the final release, and we will need your detailed bug reports to debug issues and fix them. Instead, browse one of our mirrors and download the editor binary for your platform and the export templates archive: Classical version: [ HTTPS mirror ] [ HTTP mirror ]. Bug reports.

Beta 52
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Dev snapshot: Godot 3.0 beta 2

Mircosoft Game Dev

There will still be many fixes and enhancements done before the final release, and we will need your detailed bug reports to debug issues and fix them. Instead, browse one of our mirrors and download the editor binary for your platform and the export templates archive: Classical version: [ HTTPS mirror ] [ HTTP mirror ]. Bug reports.

Beta 52