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Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As a result, shader profilers are now a must-have tool for optimizing ray tracing.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Easier ray-tracing integration for games with Kickstart RT In 2018, NVIDIA Turing architecture changed the game with real-time ray tracing. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.

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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). The updates are available through NVIDIA SDKs and select technologies through the NVIDIA Branch of Unreal Engine (NvRTX).

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Experience the Latest Breakthroughs in Game Development with NVIDIA at GDC

Nvidia

NvRTX Artist Guide Learn more about the NVIDIA RTX Unreal Engine Branch (NvRTX), and discover technologies such as RTXDI, RTXGI, new denoisers like Relax, ray-traced volumetrics and tools like the BVH viewer. NVIDIA DLSS Overview & Game Integrations This session will cover the technology that makes DLSS possible.

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

“NVIDIA DLSS 3 introduces truly impressive frame generation technology and the Unreal Engine 5.2 plugin will offer developers a great choice for increased quality and performance of their games,” said Nick Penwarden, vice president of engineering at Epic Games. Watch the demo video to learn more. Video 2.

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NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

Nvidia

Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Now, NVIDIA ray tracing and AI are making their premiere on Arm and Linux systems.

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Updates to NVIDIA’s Unreal Engine 4 Branch, DLSS, and RTXGI Available Now

Nvidia

Branch offers all of the benefits of mainline UE4.26, while providing some additional features: Faster ray tracing NVRTX includes a number of improvements to ray tracing performance. Hybrid Translucency Another way to do ray traced translucency, with greater compatibility, speed and rendering options.