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Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. They’re essential in ray tracing for simulating realistic lighting, shadows, and reflections. We love shaders, but they can be hard to debug.

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Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame.

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Optimize Ray Tracing with NVIDIA Nsight Graphics 2021.5 Featuring Windows 11 Support

Nvidia

NV Vulkan Ray Tracing Extension), Today, NVIDIA announced Nsight Graphics 2021.5, NV Vulkan Ray Tracing Extension), OpenGL, OpenVR, and the Oculus SDK. Nsight Graphics is a standalone developer tool that enables you to debug, profile, and export frames built with high-fidelity 3D graphics applications.

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Webinar: Top 11 Questions from “Ray Tracing with Unity’s High Definition Render Pipeline”

Nvidia

The recent webinar shares how to use Unity’s High Definition Render Pipeline (HDRP) wizard to enable ray-tracing in your Unity project with just a few clicks. The recent webinar shares how to use Unity’s High Definition Render Pipeline (HDRP) wizard to enable ray-tracing in your Unity project with just a few clicks.

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Best Practices for Using NVIDIA RTX Ray Tracing (Updated)

Nvidia

[stextbox id="info"]This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing.[/stextbox] This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing. This post gathers best practices based on our experiences so far using NVIDIA RTX ray tracing in games.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Easier ray-tracing integration for games with Kickstart RT In 2018, NVIDIA Turing architecture changed the game with real-time ray tracing. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.

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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). NVIDIA OptiX Ray Tracing Engine 7.4 also received performance improvements to the demand loading library, ray payloads, and curves.