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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Easier ray-tracing integration for games with Kickstart RT In 2018, NVIDIA Turing architecture changed the game with real-time ray tracing. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

“NVIDIA DLSS 3 introduces truly impressive frame generation technology and the Unreal Engine 5.2 plugin will offer developers a great choice for increased quality and performance of their games,” said Nick Penwarden, vice president of engineering at Epic Games. Watch the demo video to learn more. Video 2.

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NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

Nvidia

Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Now, NVIDIA ray tracing and AI are making their premiere on Arm and Linux systems.

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Game Development – New Resources from GTC 21

Nvidia

Integrating RTX has never been easier – gain access through popular game engines such as Unreal Engine or through standalone SDKs. Demos RTX Technology Showcase Experience the latest NVIDIA RTX technologies available in Unreal Engine 4. With an RTX GPU, you can try this demo as a standalone build here.

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Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase

Nvidia

Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26 RTX Technology Showcase project files are also available for further guidance and discovery of the benefits that ray tracing and AI brings to your projects. Branch (NvRTX).

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Today, Unreal Engine 5 (UE5) is available in Early Access, delivering the next-generation engine from Epic Games that will further propel the industry forward. In 2018, NVIDIA launched our RTX technology alongside a stunning Star Wars demo called Reflections , which was built on Epic Games’ Unreal Engine 4.

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Godot Patreon and goals updated, help us hire Pedro Estébanez

Mircosoft Game Dev

will be an amazing release, further closing the feature gap with the main commercial game engines and improving enormously on usability. support for the latest VR headset, ray-tracing, latest C# version or tool, etc.), We need him to build a bug-free engine on all platforms and across our supported features.