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Dev snapshot: Godot 4.0 alpha 13

Mircosoft Game Dev

Some noteworthy changes in this release: Shader preprocessor support and shader includes. Grouping annotations for shaders ( uniform_group ). However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. alpha builds.

Alpha 52
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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

Portal’s next-generation lighting rebuilt with path-traced direct and indirect illumination and shader execution re-ordering The RTX Path Tracing SDK accurately re-creates the physics of all light sources in a scene to reproduce what the eye sees in real life. Watch the demo video to learn more. Video 2.

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Dev snapshot: Godot 4.0 alpha 14

Mircosoft Game Dev

Add often used built-ins to spatial shaders ( NODE_POSITION_WORLD , CAMERA_POSITION_WORLD , CAMERA_DIRECTION_WORLD , NODE_POSITION_VIEW ) ( GH-63597 ). However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. alpha builds.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Editor: Improvements to shader editor ( GH-63582 ). Shaders: Quality of life Visual Shaders updates ( GH-63999 ). alpha builds.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 9

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Shaders: Rename hint_albedo , hint_white / black in shaders ( GH-60803 ). Most importantly: Make backups before opening any existing project in Godot 4.0

Alpha 52
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Dev snapshot: Godot 4.0 alpha 4

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Rendering: Fix shader compilation error with anisotropy ( GH-58419 ). Visual Shader: Add few more input/output built-ins ( GH-58719 ). alpha builds.

Alpha 52
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Get ready for the GitHub Game Off with Godot

Mircosoft Game Dev

The main feature of Game Off is its focus on free and open source tools for game development, and this is obviously something that we consider highly in the Godot Engine community, as a fully libre 2D and 3D game engine. Official demos and community projects. Getting started with Godot.