This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
For the last five years, off and on, he worked on Critter Crossfire , a turn-based tactics and firstperson shooter hybrid. Financial success Solo dev Tuomas Auronen , operating under the name Redbeak Games , looks pretty relieved three days after the launch of his game Mortal Glory 2. I get excited to implement wacky ideas!
Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. Solo dev Lente lives and works on a boat and that shows in her game Spilled! Despite being a solo dev all that time, he never really struggled with his motivation. “I
For the last five years, off and on, he worked on Critter Crossfire , a turn-based tactics and firstperson shooter hybrid. With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. The advantage of the indie space in general is that we get to work on smaller, more niche ideas.
And now since I no longer teach for a living, I thought I'd try an even more difficult way of earning money - why not try "going indie"? I'm not the firstperson to think any of this, it's somewhat basic rugby theory. I don't blame the devs, I'm sure they pitch fresh ideas every year!
His debut game Unknown Number was the first game in what its creator Tom Keane called the ‘FirstPerson Talkers’ genre. Unknown Number put FirstPerson Talkers on the map, with talks at GDC, several indie awards, and even being exhibited at the Smithsonian museum in Washington DC.
Firstperson slasher genre Triternion was officially founded in 2017, but the roots go back as far as 2014 when two developers built the initial prototypes and explorations in the firstperson slasher genre. “The indie game developer scene in Slovenia is growing, but is still relatively small.
Since then, the mod makers have remade it into a UE4 standalone time loop firstperson RPG called. From a game dev perspective, it's been fascinating to play. In this post, I compare and contrast the original and this modern remake from a dev / design perspective. The Forgotten City (2021).
From match-3 puzzlers to immersive firstperson space operas, video gaming is an art form as varied and valuable as literature, film, and theatre. At Heroic Labs , we see games development in a similar way. The rich variety of tooling available to games developers has delivered an explosion of creativity over the past decade.
Pham and Max delved deep into the world of indie game development, discussing everything from the inception of the game to its surprising success. What’s also worth noting is that Battle Bit Remastered is the first game released by this indie team. Community-Driven Game Development Max spoke candidly about their journey.
Destiny 2 is a firstperson shooter (FPS) with action packed gameplay and an engaging narrative. Planetside 2 is one of the best online firstperson shooter games you have listed on this roundup list. Our NoCode game development course teaches indie game devs how to build breathtaking games from scratch. .
From time to time you’ll need to dock with space stations in order to upgrade your ship and buy and sell supplies, but for the most part you’ll experience the game through a firstfirstperson perspective. Our NoCode game development course teaches indie game devs how to build breathtaking games from scratch. .
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content