Remove Dev Remove Game Engine Remove Shaders
article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. Input Input saw a lot of incremental improvements and polish this dev cycle. New in Beta 1!

Beta 106
article thumbnail

Dev snapshot: Godot 4.5 dev 2

Mircosoft Game Dev

dev 1 snapshot, but surely they couldnt follow that up with another flood of anticipated changes, right? You can wishlist the game on Steam and follow the developers on Bluesky. dev 1 release notes for an overview of some key features which were already in that snapshot, and are therefore still available for testing in dev 2.

Dev 57
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Support Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, as well as a handful of part and full-time developers hired thanks to generous donations from the Godot community.

Dev 75
article thumbnail

Maintenance release: Godot 4.4.1

Mircosoft Game Dev

at full speed (with a first dev snapshot released last week!), Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ). Shaders: 2D: Fix light shader accessing TEXTURE_PIXEL_SIZE ( GH-103617 ). We released Godot 4.4

Render 86
article thumbnail

Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Shaders: Fix source_color default value ( GH-101642 ). Support Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, as well as a handful of part and full-time developers hired thanks to generous donations from the Godot community. if something that worked fine in previous 4.x

Beta 76
article thumbnail

Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

Shaders: Fix space transformations in WorldPositionFromDepth visual shader node generation ( GH-100350 ). Support Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, as well as a handful of part and full-time developers hired thanks to generous donations from the Godot community.

Beta 67
article thumbnail

Release candidate: Godot 4.4.1 RC 1

Mircosoft Game Dev

Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ). Shaders: Fix 2D instance params crashing using outside of main() ( GH-103348 ). Shaders: Fix unused varying incorrect warning in shaders ( GH-103434 ).

Shaders 73