Remove Dev Remove Lightmap Remove UX
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all. down to 0.2 ( GH-97281 ).

Beta 106
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GSoC 2022 - Progress report #1

Mircosoft Game Dev

Here are the 3 projects/students with links to the relevant sections in this post: Refactor and UX updates of ColorPicker by Vitika Soni ( Vitika9 ). Refactor and UX updates of ColorPicker. Project: Refactor and UX updates of ColorPicker. Project: Refactor and UX updates of ColorPicker. UX updates. apply_theme().

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Editor: Improve 2D editor zoom logic ( GH-50490 , GH-50499 ). beta 5 and beta 6.

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

The biggest difference with the old lightmapper is that the new one features proper path tracing, which results in better looking lightmaps. Also, the new lightmapper brings support for denoising using Open Image Denoise , which results in better-looking lightmaps in the same bake time range. More rendering improvements.

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Editor: Improve 2D editor zoom logic ( GH-50490 , GH-50499 ). beta 6 and RC 1.

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Editor: Improve 2D editor zoom logic ( GH-50490 , GH-50499 ). RC 1 and RC 2.

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). Editor: Improve 2D editor zoom logic ( GH-50490 , GH-50499 ). RC 2 and RC 3.

Mesh 52